The quest magician in hearthstone is on the collar. His final reward is massively weakened to enable more counterattacks. Although Hearthstone has just published the mini-set the deaths, many players are just bored from the current meta. Especially in the rather lower ranks, where most players are frolic, the fighting often resemble. Above all, the quest magician, a currently very popular archetypes, but also ensures boredom. What is changed? Blizzard weakens the final reward of the magician quest magic ambit, the servant magic ass twilight handle. In the future, his battle cry will only increase the magic loss for the rest of the game only 2 and no longer around 3. What has that follow? The effectiveness of the quest reward is reduced by 33% with the change. The consequence of it is that the magician takes more spells needed to rob its life points to the opponent and to win them. Maybe it may be useful to put a few servants in the deck or think about alternative strategies for the...