Atlus has put a high ribbon for person 6 clean. It has been very explicit about your desire that person 6 is an even better game than person 5, which will require a lot of heavy work. After all, the widespread attractiveness of person 5 and well-received adjustments to person traditions have made the series more popular than ever. If person 6 wants to overcome person 5, then it needs to examine closely what caused person 5 to work and take advantage of those elements. The only way to go is up; Person 6 can not exceed a person 5 returning to the basics.
There are many areas where person 6 could grow. Everything, from combat to the merger of person, is on the table for improvements or expansions. Confiders are a particularly rich area for growth in person 6. Confidents of Joker, a useful circle of friends scattered by Tokyo, empower Joker through their friends. Confidents of person 5 are an improved version of the social links of previous games; In general, confidants are more rewarding and less precarious than social links. Even so, there are a couple of ways in which confidants can change. Although person 6 does not necessarily need to review Confidants completely, it should be based on the preliminary work established by person 5.
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Person 6 needs coherence ..Atlus has put a highh ribbon for person 6 clean. It has been very explicit about your desire that person 6 is an even better game than person 5, which will require a lot of heavy work. After all, the widespread attractiveness of person 5 and well-received adjustments to person traditions have made the series more popular than ever. If person 6 wants to overcome person 5, then it needs to examine closely what caused person 5 to work and take advantage of those elements. The only way to go is up; Person 6 can not exceed a person 5 returning to the basics.
There are many areas where person 6 could grow. Everything, from combat to the merger of person, is on the table for improvements or expansions. Confiders are a particularly rich area for growth in person 6. Confidents of Joker, a useful circle of friends scattered by Tokyo, empower Joker through their friends. Confidents of person 5 are an improved version of the social links of previous games; In general, confidants are more rewarding and less precarious than social links. Even so, there are a couple of ways in which confidants can change. Although person 6 does not necessarily need to review Confidants completely, it should be based on the preliminary work established by person 5.
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Person 6 needs coherence ...
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